The Best In Old School Roleplaying

The Best In Old School Roleplaying
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Wednesday, October 17, 2012

OSR/Castles & Crusades Sorcerer Spell List

I now give you the spell list that accompanies the sorcerer class for Castles & Crusades that I presented earlier this week.  For those who missed this the preceding articles that accompany this one are here:




I have decided to make the sorcerer closer to what I envision the intent of the class originally was, that being primarily a direct damage dealer.  Therefore I have stripped it of several spells that the wizard class gets (also balancing it's Armored Caster ability)  though not enough to make it entirely useless outside of combat.  Without further ado, here is the sorcerer spell list:

O Level Sorcerer Spells
Arcane Mark
Dancing Lights
Detect Magic
Detect Poison
Endure Elements
Ghost Sound
Light
Mage Hand
Mending
Message
Open/Close
Prestidigitation

1st Level Sorcerer Spells
Burning Hands
Charm Person
Erase
Feather Fall
Floating Disc 
Hold Portal
Identify
Magic Missile
Protection From Chaos, Evil, Good or Law
Read Magic
Shield
Shocking Grasp
Sleep
Spider Climb
Summon Familiar
Unseen Servant

2nd Level Sorcerer Spells
Acid Arrow
Darkness
Detect Thoughts
Fog Cloud
Invisibility
Knock
Levitate
Magic Mouth
Protection From Arrows
Pyrotechnics
Ray of Enfeeblement
Rope Trick
Scare 
See Invisibility
Shatter
Web

3rd Level Sorcerer Spells
Dispel Magic
Explosive Runes
Fireball
Fly
Gaseous Form
Gust of Wind
Haste
Hold Person
Invisibility Sphere
Lightning Bolt
Magic Circle (against Chaos, Evil, Good or Law)
Stinking Cloud
Suggestion
Summon Lesser Monster
Tiny Hut
Water Breathing

4th Level Sorcerer Spells
Charm Monster
Confusion
Detect Scrying
Fear
Fire Shield
Fire Trap
Ice Storm
Minor Globe Of Invulnerability
Remove Curse
Resilient Sphere
Scrying
Shout
Wall of Fire
Wall of Ice

5th Level Sorcerer Spells
Animate Dead
Bind Elemental
Cloudkill
Cone of Cold
Feeblemind
Hold Monster
Passwall
Secret Chest
Summon Monster
Telekinesis
Telepathic Bond
Transmute Mud and Rock
Wall of Force
Wall of Iron
Wall of Stone

6th Level Sorcerer Spells
Anti-Magic Shell
Chain Lightning
Control Weather 
Disintegrate
Globe of Invulnerability
Guards and Wards
Mass Suggestion
Move Earth
Transmute Flesh and Stone

7th Level Sorcerer Spells
Delayed Blast Fireball
Finger of Death
Greater Scrying
Instant Summons
Mass Invisibility
Phase Door
Power Word Stun
Sequester
Summon Greater Monster

8th Level Sorcerer Spells
Antipathy
Binding
Clone
Incendiary Cloud
Mass Charm
Mind Blank
Power Word Blind
Symbol
Trap the Soul

9th Level Sorcerer Spells
Disjunction
Imprisonment
Meteor Swarm
Power Word Kill
Prismatic Sphere
Temporal Stasis
Time Stop