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Tuesday, December 18, 2012

Petition to Re-print Heroquest



I have just received word that someone in my neck of the woods has made a petition on change.org to get Hasbro/Milton Bradley to re-print Heroquest.  Who remembers Heroquest?  I still have a copy, in fact we had a small campaign a few years ago, maybe '09 or '10?  Either way, I still love the game.  Not as much as rpg's but it's a great, kick in the door board game.  As you know, I have written, a small bit about how Slick Rick and I, played the entire first quest book in under two days, back in our early gaming days here.  So, when I heard that someone had started a petition to bring it back, I was intrigued.  After all, we are talking about a company that owns the company that just re-released Dungeon!  and old D&D books and modules.  If they think there is a desire for this, they might just do it.  I see one issue that could arise.  That being that, I am pretty sure that Heroquest was properly the IP of Games Workshop, as I am nearly certain that it took place in the "Old World."  However, it is an exciting prospect, and I would like to see it supported again!

If you are interested the petition can be found here.

Monday, December 17, 2012

Gygax Magazine Table of Contents

For any who have not seen this yet today, here is the preview of the contents of this quarter's Gygax Magazine:

Here's a sneak peek at the contents of our first issue:

The Cosmology of Role Playing Games by James Carpio
Still Playing After All These Years - by Tim Kask 
Leomund's Secure Shelter - by Len Lakofka
The Ecology of the Banshee - by Ronald Corn
Bridging Generations - by Luke Gygax
The Gygax Family Storyteller - by Ernie Gygax
Keeping Magic Magical - by Dennis Sustare
Gaming With a Virtual Tabletop - by Nevin P. Jones
DMing for Your Toddler - by Cory Doctorow
Great Power for ICONS - by Steve Kenson
Gaming Through the Generations - by Ethan Gilsdorf
Between the Dungeons - by Ernie Gygax
Talents Off the Front Line - by Dennis Detwiller
Adaption Decay - by Michael Tresca
Gnatdamp: A Sanctuary in the Swamp adventure by Michael Curtis

The Kobold's Cavern - a special section edited by Wofgang Baur of Kobold Press:
---A Magical Miscellany for AGE by Randall Hurlburt
---Scaling Pathfinder Combat Feats by Marc Radle
---An AGE of Great Inventions by Rodrigo García Carmona

Comic - Marvin the Mage by Jim Wampler
Comic - What's New with Phil & Dixie by Phil Foglio
Comic - The Order of the Stick by Rich Burlew




You can sign up at the link to TSR that I have posted here.

Monday, December 10, 2012

Back To The Appendices, or Revisiting My Fantasy Appendix N

Chuck over at The Geek Life Project has recently been talking about Appendix N.  Anyhow, with new talk about Appendix N, I figured that I would re-post my Appendix N (fantasy version) with future posts on other genres.  So I now present you with My Fantasy Appendix N, arranged by media type, for your convenience:




Literature:

Robert E Howard: primarily the Conan, Kull and Solomon Kane stories
Edgar Rice Burroughs: primarily the Barsoom and Tarzan stories
H.P. Lovecraft: The Dream Cycle and the Cthulhu Mythos
Michael Moorcock:  Elric saga and History of the Runestaff Series
Jack Vance: The Dying Earth
Stephen King: especially The Dark Tower Saga and The Stand
Fritz Leiber: Fafhrd & Grey Mouser series
J.R.R. Tolkien: Lord of the Rings, The Hobbit, The Silmarillion, The Book of Lost Tales
Lloyd Alexander: The Prydain Chronicles
Roger Zelazny: The Chronicles of Amber
Mary Stewart: The Arthurian Saga
Geoffrey Chaucer: The Canterbury Tales
Lord Dunsany
Clark Ashton Smith
Gary Gygax: Gord the Rogue novels




Film

Dragonslayer
Legend
Willow
Conan the Barbarian (1982)
Excalibur
The Beastmaster
Red Sonja
Lord of the Rings
Hero
House of Flying Daggers
The Mouth of Madness
The Call of Cthulhu (HPLHS Edition)
Clash of the Titans  (1981)
The Dark Crystal
The Princess Bride
The Last Unicorn
Wizards
The Flight of Dragons
Hammer Horror Films
Vampire Hunter D






Television

Jim Henson's The Storyteller
Hercules the Legendary Journeys
The Legend of Prince Valiant
Roar
Record of Lodoss War


What does your fantasy Appendix N look like?

Friday, December 7, 2012

12 Days of Christmas Sale At Troll Lord Games

If you read this blog, it should come as no surprise that my two favorite "clones" are Swords & Wizardry and Castles & Crusades.  It is with great pleasure that I announce, to those who have been itching to get the game, that the Troll Lords are having a blow out sale with amazing prices on most C&C and Siege Engine games and accessories!  Don't believe it, see for yourself:

Tuesday, November 27, 2012

Storm Over Baldur's Gate, D&D Next and OSR Compatability

An edition neutral module?  A NEW BOXED SET?  What is "Storm Over Baldur's Gate?" Support for all editions?  Support for Fifth Edition?  What in the Nine Hells is this guy going on about?  I'll tell you what.  I'm talking about Storm Over Baldur's Gate: Sundering Adventure 1.  What is that?  I don't think anyone is 100% sure on that at the moment, outside of WOTC employee's themselves.  Amazon.com has released this pre-order page for the product.  It is my belief that this is the first of the products that we were told at Gen Con would support the Next edition before it's release.  Even if I'm correct on that point, it still doesn't say much about what it runs on.  One thing I am pretty sure of is that it is not a 4E product.  It lists as a "D&D Adventure."  However it seems more than an adventure to me.  The product description is this:

"Baldur's Gate is a fantastic medieval city with a long and storied history -- a city on the verge of tearing itself asunder. Storm Over Baldur's Gate presents the city in the time of the Sundering, a period that will define the future of the Forgotten Realms. In addition to providing 64 pages of in-depth information on the city and its inhabitants, this product includes a harrowing 32-page adventure in which the player characters defend Baldur's Gate against an ancient evil long thought slain.

Storm Over Baldur's Gate allows characters to participate in important events connected to the Sundering and glimpse the future of the Forgotten Realms.

Components:
  64-page setting book describing Baldur's Gate and its inhabitants
  32-page adventure book
  Four-panel, foldout DM screen keyed to the adventure
  Illustrated folder"

Right out of the gate we can see that we have a city book included in this product.  There is also the Sundering era module, but along with the Screen and Folder, this sound a lot like a boxed set to me.  I will HOPE that this is a boxed set.  However, I will assume, until shown otherwise, that this set come (like many things today) in a slipcase.  That aside, a new boxed set would be really cool to see, especially if it were somehow compatible with older editions.  By that I mean, edition neutral or D&D Next.  If it were edition neutral it would have to present material that can be found in all editions of the game, which to my eyes does not seem that hard to do.  If it is a "Next" product, it should still (based upon what I have seen of playtest packets to date) be fairly easy to run on older editions.  Either way it may be a product that I would buy, if for nothing else  than the city book.  The chance of my buying it would increase if it were, in fact, a boxed set, as there is a clear lack of such products today.

Now I know that I have stated that I am not all that fond of the "Realms," but I mean that as the  "Realms" as written.  That is to say, with all of the lengthy cannon that has accrued through the years.  That said, I actually like some of the early FR products (TSR era) as well as the "Volo's Guide" series of fluff books.  I am also a great fan of the Baldur's Gate Video Games.  I do not think it is by happy chance that WOTC is planning to release this product in the wake of the re-release of the first Baldur's Gate game and close to the re-release of the second.  All of this said, we will have to wait and see, but I am currently hopeful for this product.





Friday, November 23, 2012

Inside the New TSR, A First Look or My Conversation With Tim Kask

On Wednesday, in one of my further attempts to supply accurate information about the "new TSR" and "Gygax Magazine," in the wake of all of the hype, presumptions and conspiracy theories.  Our conversation was, I believe, nearly two hours long and consisted of many things not related (directly) to TSR or Gygax Magazine.    I did not, at the time have the means to record the conversation, and therefore made notes throughout, as such I will not be writing the entire conversation as an interview proper, but rather will offer all pieces that are directly related to the new company and magazine.  Enjoy.

First and foremost (an one of the last things that was discussed) was the question of "what TSR Games" actually is and what the intent for the company at this time is.  First and foremost, I was told that the main objective at present is to give the gaming community a high quality magazine in print and electronic formats.  In the future the intention is to support the gaming community by publishing high quality magazines and books.  The nature of the books was not disclosed.  The only thing that I was told in regard to what they will be looking at in books is that at this time there is no intent to publish there own set of rules.  That to my eyes would mean that the company will not be a direct competitor of any of the leading game or RPG companies at present.  

Regarding Gygax Magazine more specifically, Tim was emphatic that the claims going around the internet at present (primarily by persons not in the "know") that the magazine is an attempt to capitalize on Gary Gygax name are baseless.  Rather the title of the magazine is more a reference to the Gygax family than one member.  I was told that the magazine was a reflection of the play style that Ernest Gary Gygax Jr. and Luke Gygax group up with.  This makes more sense knowing what the content of the magazine will be.  Contrary to what had occurred in the later years of "Dragon Magazine" , "Gygax" will not only give support to one gaming system, but to multiple styles of game.  The magazine will cover everything board games to miniature games to rpgs and everything in between.  They are willing to give space to and "good game" and will not waste space in the magazine discussing or maligning games that they (or their authors) find no good.  This means that there will be 0 articles and reviews that are strictly bashing a system, game, module or accessory. This means that we will likely see articles pertaining to everything from Swords & Wizardry to Deadlands, Pathfinder to Gammaworld, Warhammer to Legacy of Glory, Merchant of Venus to Risk and Arkham Horror to Munchkin.  As well, articles will cover a wide range of everything from pieces on virtual table tops to articles on to to GM for children to introduce them into the hobby.  The whole gambit of gaming society will have the potential to be covered in the pages of Gygax.  This is quite exciting as a gamer with varied tastes.  I will have a "go to" for information on mini's, old school rpgs and new board games!  Tim has assured me that the talent and art in the first issue and second will "blow us away."  

Tim could not disclose the exact information within it, but we are assured that we are to see the broad base the magazines like "The Strategic Review" and the original run or "The Dragon."  TSR will also hold to very high standards and Gygax is to have the same quality as an issue of "Wargames Quarterly" with a broader spectrum in it's table of contents.  Tim said that the content of the first issue was all hand picked by the owners and editors of the magazine.  There will also be pieces on the "cosmology of roleplaying," whatever that happens to be.  I was given the hint on this topic of "think Time Bandits."  I was told (and can't quite recall if I am allowed to say so but here it is) that the comics included in the back will feature "What's New With Phil & Dixie," "Marvin the Mage" and "Order of the Stick."  That line up in and of itself is worth whatever the price of the first issue will be.  As you can see TSR will have something for everyone from different gaming genres to the various gaming generations.  Tim himself told me, "We intend to salute the roots while taking special notice of the best new shoots."

As far as Tim's involvement, he was approached by Jason Elliot at last year's Gary Con and was asked to come on to the project strictly as a consultant due to his experience have edited two similar gaming magazines in the past.  As time progressed, however, it came to be that Tim would become a consulting editor.  He will also have a regular column in each quarterly issue.  I have been assured that TSR is willing to do what is needed to ship the hard copies of the magazine anywhere in the world that they are requested.  So, we have a vague idea of what we will be looking forward too here, and I think the first issue will give us a much better idea, as I am told that every single thing going into it is handpicked to be a "prototype" to show potential advertisers what they will be looking at.  Therefore, I believe that Issue 1 will be a pretty good indication of what the future will hold.

For more insider information Luke Gygax gave an interview to "Loremaster" which can be read here.  I will do my best to keep updating the gaming community as I receive new information.


Thursday, November 22, 2012

Wednesday, November 21, 2012

New TSR and Gygax Magazine Update: Taking the Words Right Out of His Melf

In case you cannot tell from the title, Luke Gygax has made a comment on Enworld clarifying that Gygax Magazine is unrelated to the Gygax estate.

"At this time Gail is not a part of Gygax Magazine. Personally, I hope that she decides to come onboard in the future. All the posts from Gygax Magazine staff I've seen were clear that this project is something Ernie and I are involved in as part of a larger team including Tim Kask, Jayson Elliott, James Carpio and Jim Wampler. 

Gygax Magazine is supported by the Gygax family members who are actually gamers. Ernie (aka Ernest Gary Gygax Jr.) was the first person to playtest D&D, played numerous iconic characters in Greyhawk and worked for TSR through the 1980's. I cut my teeth on gaming and feel passionate about the positive aspects that gaming brings to people's lives. Gygax Magazine is a way for us to share our love of gaming both Old School and current systems with the gaming community. We are focused on producing a quality magazine and we hope that you will take the time to read the first issue in December.

Luke Gygax"

This confirms what I had already pointed out and had expected.

New TSR and Gygax Magazine Update: Gail Gygax on Enworld

Apparently the publication of Gygax Magazine may not go as smoothly as we had all thought when the news broke yesterday!  Gail Gygax, widow of creator of Advanced Dungeons & Dragons, E. Gary Gygax has written into Enworld's thread regarding the new magazine stating:

"Please respect my wished to change the caption of this thread to:

Gygax Magazine? {UPDATE -, does not have the support of the "Gygax Family Estate" }

I wish to clear up any confusion I am the proper owner of the use of the name of my late husband, E. Gary Gygax. And furthermore would ask respect from his public and children from his first marriage, who are fully aware I own all rights to the use of his name and likeness, and all intellectual properties.

We have previously informed Jason Elliot of my ownership rights.

I can understand the enthusiasm for this project and will remain neutral in regard to its merits however, not at the expense of the Gary Gygax Estate, which represents his wishes."

This statement does not appear to hold much water as the new company has already stated that it is not affiliated with E. Gary Gygax work, company or anything else preceding his passing in 2008.  Tim Kask having alread reported that:

"The name Gygax Magazine refers to Ernie and Luke." 

and  

“It is not in any way related to any company that existed before Gary's passing.”

We shall all have to wait with(out) bated breath to see what comes of this latest statement.

Update on "The New TSR": Comments From the Staff

Good morning all!  As it is the hot news in the gaming world here is more of what you want.  I have several new comments from the staff of "The New TSR" including one from Tim Kask in which he lets us know that Gygax Magazine will, indeed, be quarterly.  Without further ado, here we are:

Tim Kask

-“It is not in any way related to any company that existed before Gary's passing.”

-“* Gygax Magazine will be released next month, December 2012.
* The magazine will be available in both print and digital formats.
* The name Gygax Magazine refers to Ernie and Luke.
* We registered the TSR trademark in 2011, but we are a new company, and not associated with the original TSR or Wizards of the Coast.
* Gygax magazine will cover a wide variety of RPGs and strategy games, focusing on the games of today while preserving the traditions and history of the industry.
* We'd prefer to talk more about the contents of the first issue when it's available, but we hope people will love it.”

-“That infrastructure is not completely welded yet. As a quarterly, we have time to do it well...”

James Carpio

-“ I will say that the article content we have for the 1st issue is amazing. I am not going to give away any more than that, but we have some great names contributing. I am very pleased to take on the role of Games Editor for the magazine, and I want to ensure that Gygax Magazine provides solid content for every generation of gamer.”

Jim Wampler

-“Art Editor for Gygax Magazine here... and I can say that we have some awesome new talent as well as some gaming greats contributing to the art in the premiere issue - including Phil Foglio's What's New with Phil & Dixie and and Rich Burlew's Order of the Stick. It's a privilege to be working in such august company.”

Luke Gygax

-“We are all excited to get the first issue out next month and into as many gamers hands as possible. Gygax Magazine has some great people contributing both articles and art. I hope you all like it.”

There you have it, now you are as up to date as I am.


Tuesday, November 20, 2012

TSR & GYGAX MAGAZINE UPDATE FROM TIM KASK

The news is true, and here is what Tim Kask has to say about TSR:

Via Facebook:

Tim Kask Here's a snippet from our ad prospectus.....
so now you all the official word there is at this time.

Gygax is a gaming magazine for new and old
players alike.


We are looking forward to the games of tomorrow
and today, while preserving the traditions and history
that got us where we are now.

Our articles and features cover current independent
and major publisher games such as Pathfinder,
Savage Worlds, The One Ring, Shadowrun,
Godlike, Labyrinth Lord, Marvel Heroic Roleplaying,
Warhammer 40k Roleplay, Traveller, and others,
as well as classic out-of-print games with a modern
following, like AD&D, Top Secret, and Gamma
World.

Our features include comics by Phil Foglio (What’s
New With Phil and Dixie), Jim Wampler (Marvin
the Mage), and Rich Burlew (Order of the Stick).
Contributors include Jim Ward, Cory Doctorow,
James Carpio, Ethan Gilsdorf, Dennis Sustare, and
many more.

Publishing quarterly in print as well as PDF and iPad
editions, we hope each issue of Gygax will be an
anticipated and treasured addition to any gamer’s
library.



Mr. Kask has also informed me that Gygax Magazine will be available in the UK as well as the U.S.  I presume that it will be available in Canada as well.

Resurrection Day - TSR Returns!

Guess what.


That's what.  Guess what else.  It contains of  Tenser, Melf and the first full time employee of the original TSR.  That's right, Ernie Gygax, Luke Gygax and Tim Kask are involved in this.  It appears that the first project to be produced will be a magazine, which is gaming based.  


The man behind this appears to be one Jason Elliot.  In his own words posted at Enworld:

"Hi guys, this is Jayson. I'm the editor for Gygax Magazine.

Gygax Magazine is myself, Ernie Gygax, Luke Gygax, Tim Kask, James Carpio, and Jim Wampler. Our first issue is out in December; since it's not finished yet, we've been pretty quiet about things until it's ready.

Just to address some of the questions, I thought it was best that I leave a reply. We do own the trademark for TSR, and have since December of 2011. We are a new company, not the old TSR, as they were purchased by Wizards in the '90s. The trademark was abandoned about nine years ago, and we registered it in 2011. 

We decided the best thing to release first as TSR was a gaming magazine, because we wanted a way to bridge the traditions of the old guard with the awesome new games that are out today."



This would appear to be good news.  I am leery (while still hopeful) when it comes to any attempt at "bridging old and new styles of play and games."  I was when WOTC made the announcement, and I am about this.  That said, at least three people in this company prefer the old styles, so that bodes well for us OSR folks.  I may have to wrangle some of these folks that I speak with on occasion and try to get an interview regarding this.  In the mean time you can sign up for updates regarding Gygax Magazine here:


and here:


UPDATE!  

According to this (and I have now idea if it is true) James M. Ward, Len Lakofka, and Phil Foglio are involved as well.





AD&D Kickstarter

That's right.  AD&D is going to be on the market!  No, not that AD&D.  Adventures Dark and Deep.  Alot of folks have been waiting for this "alternate reality retro-clone" for quite some time. I'm likely not the first person that you are hearing this from... today.   Joseph Bloch of the "Greyhawk Grognard" blog, who appears to be the retro-clone of Mordenkainen, is kicking off his own clone, which he has spoken about and supported for a while now.  The  gist is this:

"Adventures Dark and Deep™ is an attempt to explore what the world's most popular role-playing game might have looked like if its creator had been allowed to continue developing it, rather than leaving TSR in 1985.

This work is based on extensive research into Gary Gygax's public statements about his vision for the next edition of the game, using the game's 1st edition rules as a jumping off point. It's not a retro-clone, but an entirely new game with a very familiar feel."

This is interesting to in inso-far as, if you have been following my "origins story" (more of that to come soon, by the way) you will have noticed that my major kickoff in D&D was with 2nd Edition supplemented with 1st Edition.  I am somewhat eager to see if this is close to the house ruling that I had done in my early teenage years.  If you are at all interested in this, check it out here

Friday, November 16, 2012

Larry Elmore Kickstarter

In case you are not aware, Larry Elmore is Kickstarting a hardback book featuring the lion's share of his artwork over the past 40 years.  I don't have much else to post on this except that I love his old art!  I'm somewhat excited for this to become a reality.  Also the 50K stretch goal is a bit intriguing.   Here it is.


Wednesday, November 14, 2012

Reprints of Earlier D&D Works, the OSR and My Origins Story Part 1

If you are reading this blog you are likely aware of the fact that WOTC recently re-released both the "core books" for 1E and 3.5.  We also have also known that the will be releasing the entire D&D back catalog in electronic format.  Whether WOTC has done this strictly to keep the cash flow coming in while between editions, or an attempt to show old schoolers (OSR and 3.5 players alike) that they really do want to "support all editioins of D&D" is unclear at the moment.  They do appear to be getting into doing these reprints.  Coming in may several new ones will be appear.  The core of these will be reprints of AD&D 2nd Edition (2E.)  I'm sure that these will feature leatherette versions of the originals, just as the previous re-releases have had.  They will undoubtedly be quality products.






While many within the OSR may not be excited about these reprints (as 2nd Edition has a bit of a bad rap) I will be welcoming them for two reasons.  The first is that WOTC will still be supporting, yet another out of print product, if only for a short time.  I am wondering if this is in the hope that people will buy the "Core" books in the hopes that they will choose to also get the electronic formats of the supporting texts.  The second reason that I am excited for this product is that it is the edition that introduced me to playing D&D.  I say playing because prior to 2E I was aware of the existence of D&D, from stories, to seeing people play, to the D&D cartoon, to having owned several of the toys (I know for a fact that I had the bendable hydra.)   



The fact is that when I was a Cub Scout I went on some camping trips with Boy Scouts, most of whom happened to be gamers and were playing 2E (I believe right after it came out, as they were using 1E supplements and modules, plus I do believe it was 1989.) Keep following in future posts for the rest of the story.  

Reprints of Earlier D&D Works, the OSR and My Origins Story Part 2


Within a short period of trying out this wonderful game with the Boy Scouts, (which I loved having already become a fan of Lord of the Rings based upon constantly looking at my Dad's collection of Hildebrandt Brothers calendars) I decided that I must have it.  While at a local comic shop with my Dad a couple years later, after having picked up and played the whole of "Heroquest" with my good friend and still gaming buddy Rick (my first gaming buddy by the way,) I saw the "New Easy to Master" boxed set of D&D that came with the "Zanzer Tem's Dungeon" adventure.  We played this for a while, also inviting our friend Dave (equally a fan of LOTR at the time) in to game as well.  So for a little while we played basic, and cobbled together our own games.  



Then a couple years later still, Rick's sister and brother-in-law moved back into his parents house.  They brought with them a curious tome called The Complete Bard's Handbook.  Not knowing what exactly a Bard could do by level, We decided that we should use this book anyway.  We made note that it didn't streamline well into what we were playing.  So, instead of asking the owners of the book anything about this at all, I went to the library and found and Advanced Dungeons & Dragons Players Handbook.  This was a 1E handbook.  I immediately noted that the bard in this book didn't seem to fit quite right with what was in the brown handbook that we continued to borrow.  It came to pass that I would thumb through the phone book to find places where we could acquire the "right books" to make our game "better" and "more official." I eventually found a local comic shop that I would shop in until the day that it would close, many years down the road.  Comic Kingdom II was paradise for me.  The first thing I pick up for 2nd Edition was a basic boxed set that taught some of the rules with ease.  It was "First Quest" which turned out not so great with an even worse CD to help teach the rules.



I realized right away that we were far beyond this, and promptly picked up the 2E Players Handbook.  Lo and behold, when I picked this book up that it was the exact same thing that I had played with the Boy Scouts all those years ago!  Soon after we had a plethora of shared 2E books and a few 1E books that I inherited from friends of my uncle who were still playing 1E.  Watching their experiences taught me a bit about the difference in the play style between the two editions.  It also taught me a bit about miniatures, which I started to acquire and paint weekly from Comic Kingdom II, where I would listen to the owner's (Bob that is) stories of his characters.  I realized that his game, too, was 1st Edition.  I didn't mind, but these experiences taught me about certain things that seemed to be inherent in the 2E system, railroading campaigns and heroic adventure, primarily.  Luckily for us, Rick liked to do things sandboxy, and even when I ran something of epic scope, there was always room for PC's to do other things.  Rick also liked playing thieves and not so nice fighters, so that helped take some of the "hero syndrome" out of the game.  Several of my players were more often the "anti-hero" type.  But really, this was all just the beginning...

Wednesday, October 24, 2012

We've Had One, Yes. But What About Second Breakfast?

I'm likely not your first source on this, and you may well know it already, but Denny's is rolling out a Middle-Earth themed menu for the release of "The Hobbit."  The menu will begin November 6th and run through the beginning of the new year.  


Yes, that is for real.  Does it lessen Tolkien's creation in some way?  Sure does.  Is it just capitalizing on the movie adaptation?  Yep.  Will I try anything on the menu?  Probably.  I'm a bastard that way.  The menu will feature such oddly named items as "Radagast's Red Velvet Pancake Puppies, Bilbo's Berry Smoothie, Gandalf's Gobble Melt, "The Ring" Burger, Lone Lands Campfire Cookie Milk Shake, Seed Cake French Toast and Frodo's Pot Roast Skillet." 


This isn't nearly as cool as the Middle-Earth themed pizza parlor that used to be in Lansing, MI,  "Bilbo's" in fact it isn't really very cool at all.  Bilbo's, for those not in Michigan, was a LOTR themed pizza place complete with fantasy wood carvings and an all fantasy/D&D arcade.  Somewhat dirty, decent pizza, dorky atmosphere.  It was pretty cool.  Denny's?  It's still just Denny's.  But will I bee eating some Seed Cake French Toast, quite possibly.


Friday, October 19, 2012

Countdown to U-Con: The Tekumel Factor

If you are reading this, it will be presumed that you have some interest in gaming.  I suppose that if you read this blog specifically you have an interest in old school gaming.  That being the case, if you live remotely close to Detroit, you should be coming to U-Con.  As if there wasn't enough old school gaming goodness with the Labyrinth Lord, Mutant Future, Castles & Crusades, Swords & Wizardry White Box and Stars Without Number, we also have a massive Tekumel track.  The track is featuring games, a meet & greet and a presentation on M.A.R. Barker.  If you happen to be a Tekumel fan, this should not be missed!



Tekumel Track:


Friday
6p
EV-FR18-02 Tekumel: Joyful Sitting Among Friends, GM: George Hammond, 30 players, 1-A, Friday 6p-7p. This is the annual welcome gathering of for the Tékumel Track. Join us to meet fans of the Tékumel setting and find out more about the world of the Empire of the Petal Throne, and the Tekumel events happening at U-Con. Board Room. Free!
7p
EV-FR19-01 Tekumel: Barker Memorial Presentation, GM: Victor Raymond, 40 players, 1-A, Friday 7p-8p. An audio-visual presentation about the life and work of Prof. M.A.R. Barker, the creator of the world of Tekumel. This is an open event for everyone interested in Prof. Barker's creative endeavors, including the World of Tekumel, languages, and religion. Conference A. Free!
8p
 RP-FR20-03 Tekumel: Shipwrecked!, GM: Patrick Brady, 7 players, 3-B, Friday 8p-12a. This is both a standalone game and a campaign start demo for Tekumel. A mixed group of Tsolyani are thrown together when their ship sinks and they are castaway onto a mysterious shore. Pregen characters provided. Board Room. $3.00
Saturday
9a
EV-SA09-01 Tekumel: Tekumel Foundation Update, GM: Victor Raymond, 40 players, 1-A, Saturday 9a-10a. This event is an opportunity for members of the Tekumel gaming community. The Foundation's volunteers have been diligently working on a treasure trove of Tekumel material, and want to share some of their findings with you! The Foundation Board of Directors also wants to hear from you about your interests and wants regarding the World of Tekumel. Conference A. Free!
10a
RP-SA10-01 Tekumel: Empire of the Petal Throne: All in the Family, GM: Krista Donnelly, 6 players, 1-A, Saturday 10a-2p. It's all for one and one for all when it comes to the clan. But even so, some families are more equal than others. Yours has always done well, but lately the younger generation seems to have lost its moorings. Can you get them back on track before the honor of the family really starts to suffer? Board Room. $3.00
3p
 RP-SA15-01 Tekumel: Shedra Dawn, GM: Patrick Brady, 6 players, 2-B, Saturday 3p-7p. Ever woken up feeling almost like you were dead? Board Room. $3.00
8p
RP-SA20-06 Empire of the Petal Throne: The Jakallan Underworld: Last Venture, GM: Victor Raymond, 8 players, 2-A, Saturday 8p-12a. If you have never ventured across the River of Silence, or heard the sweet, high chiming of Ssu as they search for their victims, or faced the ghastly sight of ranks of undead defending a darkened shrine, this may be your last chance. Using classic Empire of the Petal Throne rules with pregenerated characters. Part of the Tekumel Track. Board Room. $3.00
Sunday
10a
RP-SU10-04 Tekumel: Empire of the Petal Throne: Strictly Business, GM: Krista Donnelly, 6 players, 1-A, Sunday 10a-2p. Green Malachite is a prosperous clan, and now that you've come of age, it's your responsibility to start contributing. Entrusted with clan property, you are flush with your new status. But sometimes all is not as it seems. Do you have what it takes to be successful? Board Room. $3.00

Thursday, October 18, 2012

Countdown to U-Con and An Extra OSR Surprise


U-Con is just one week away!  If you are in the area and want to attend you can find everything that you need to right here:  U-Con 2012

We now have maps of the center as well, complete with play areas listed:






Based upon what I see in my schedule, it's looking as if I will be running two of my games in conference room F and the first in B, right across thee hall.  I hope to get some time during the weekend to get in on the Tekumel Track, as the events look pretty awesome. 

You've probably already read here about the Frog God giveaways the John Reyst of the Swords & Wizardry SRD will be bringing up.  In additions to this little surprise, I have decided that my OSR VIP game will be a special Halloween treat!  I will be running Death Love Doom using Swords & Wizardry White Box rules.  My VIPs will all have to be over the age of 18 and not faint of heart, as I'm certain that you have already heard about James Raggi's grotesque masterpiece fantasy/horror module.  As I am running games all day and night Friday, and again on Sunday, I will be offering this sometime on Saturday.  This will be determined by the schedules of those who are invited/desiring to play in it.  If you want in on my un-official OSR VIP event message me here, Google + or on Facebook and let me know.

Also, if you have missed it, here is the event page.

 Go ahead and check out the page.  Even if you're not in the Detroit region, you might see a reason to come out.  I hope to see you there!